Version history

Here you can find the change log of Destination Sol.

Additions

 * Display a message box with the error if the game didn't start.

Tweaks

 * The mouse is no longer confined to the game window. It is constrained when playing the game with the mouse, but is unconstrained when in the menu.

Additions

 * Added partial controller support. At this stage the ship can be controlled using a controller while the menu items can be accessed via keyboard or mouse.
 * Added the ability to change the controls from the options menu, i.e. change the key and controller mapping.

Tweaks

 * Escape key can now be used to quit the game from the main menu.
 * Credits screen updated.
 * Updated libGDX to latest version.

Fixes

 * Fixed a bug where the background junk, dust and debris may not have appeared.
 * Fixed a bug where the mouse controls weren't working correctly after changing resolution.

Tweaks

 * Restructured the way ships ("hulls") are defined in code and text files. Now each ship has its icon, texture, and text-based data under a single directory named for the ship.

Tweaks

 * Migration to GitHub and general tidying up of code & structure
 * You can now cycle through all resolutions supported by your system. No more crashing on *unsupported ones.
 * Key bindings can be changed, although not yet in the UI. Look for a settings.ini
 * Linux support on Steam improved.

Fixes

 * Crash fix when changing from a two-gun ship to a smaller one-gun ship with a secondary gun equipped
 * Fixed loss of a repair item every time you reload the same ship
 * Fixed some minor wording in the tutorial
 * Should work on Macs using Java 8 now (Not yet on Steam)